teamfun: (And the other one is playing the piano)
2020-12-26 01:17 am

Inventory

Inventory


DEERINGTON ITEMS

FLUID - The COOLEST phone ever!!

DEERINGTON LICENSE -Gross.

ANTLER KEYS -Keys home.

DOGGIE BAG -Backpack. It contains: hunting knife, first aid kit, rope, flint, nutrient bars, water purifier, fishing line + hook, hatchet, pick axe, fleece blanket.

SLEEPER SCOUT STASH AND BADGES - A roughly handmade deep purple sash folded into a perfect square. Next to it is a matching handmade beret and neckerchief. None of these can be destroyed, but they can be lost. It included a purple pamphlet with a light up image. Shoved in the back of his wardrobe.

SUMMONING WHISTLE -Summong his dream guide. Currently a dog named Jude Paw.

LEATHER BAG - Containing 2 loaves of lebras bread, a sleeper stone, a holy grail and a tarrot card.

CLACKERS -It is about the same size as his arm, but incredibly lightweight and sturdy-feeling. Give it a shake and the rocks will clack pleasantly together. Nothing so special there, but if Louis shakes this at any low-intelligence beast or monster, magical or otherwise, he will find that it will temporarily soothe the beast. The beast will become entranced by the clacker, watching it over anything else. Louis must keep clacking consistently to keep the beast distracted. If he stops for even a few seconds the beast will come out of the trance.
He may be able to distract multiple beasts at once if he uses it appropriately. The beasts will follow the noise, so Louis could lead beasts to certain areas if he so chooses. This does not fully tame beasts for the moment he stops they will become dangerous once more, but it can be used for training of tame beasts and it can be used to secure others. This can only be used on simple-thinking beasts. Any monsters/beasts capable of intelligent planning and comprehension might be temporarily distracted by the clacker, but will quickly regain their footing.
The clacker is extremely durable and appears to be fireproof and magic proof. It can however be lost or stolen. If Louis uses the clacker and beats it to the tune of any melody, he will find that the clacker can put more beasts further away into a trance. The clacker can also be used to temporarily soothe intelligent creatures, such as humans or dogs, and calm them from any rage or foul moods, but only for a little while. Anyone can use the clacker.

SOUP UTENSILS - Should he touch them to a bowl, he will find that it fills with a nourishing stew, hearty, tasting and filling. Eating this soup will make him feel fully fed and invigorated for the day, perhaps even with a bit more pep in his step. What could be better, considering the problems with food around Deerington?
Everything in Deerington comes with a price, however. The utensils are a little on the addictive side. The more that he eats the stew, the more that he wants to eat nothing but that stew. The flavour of any other food begins to die in his mouth, and after a week everything will taste bland and flavourless. But, hey, as long as he doesn't care about eating the same meal every day, it's not so bad, right? And, if he decides he's sick of it, his taste buds will go back to normal in a few days.

REINDEER PLUSH -Very toasty!

DREAMCATCHER -To enter the Great Sleep with. He'd rather not.




CANON ITEMS

ROSIE -Pit bull from home. Formerly the headmaster's dog, then Marlon's, then the school's. Now Louis'. She is THE BEST GIRL.

GRAND PIANO -Held together with duct-tape and love. Has C+L with a heart around it carved into the front.

DECK OF CARDS -Dirty and scruffed but still good.




WEAPONS

CHAIRLES -It's literally a chair leg with nails in. It's saved him from monsters in three different worlds now though so clearly simple is better!

SELECTION OF HUNTING KNIVES -So stabby.




CLOTHING AND ACCESSORIES

ROLLERBLADES -Turn him into a werewolf when worn.

TEAM WOLF SHOES -These shoes enable the walker to tread safely across all terrain. They are impervious to heat and can keep one from sinking into things such as quick sand or mud. The shoes are completely impervious but can be removed. They fit anyone who puts them on.

BADASS LONGCOAT -From home. The duct tape has gone as it has been repaired and the interior is black-blue and full of stars. (Mended by Kokichi in Entranceway)

SCARF -Dapper as fuck! (Diarmuid)

T-SHIRT -Has the inscription I SURVIVED THE ZOMBIE APOCALYPSE AND ALL I GOT WAS THIS LOUSY (P)T-S(D)HIRT) (Eddie)

GENERAL OUTFITS -So many stupid T-Shirts

SWEATER -Crack Deez Nuts - truly a masterpiece. (Eddie)

BRACELETS -Lil' skulls made of old guitar strings. (Luna)




OTHER

SHUPET -He named it Aasim. To be an asshole.

WOODEN HEART CUT-OUT WITH C+L CARVED ON IT -Given to him by Clem in Entranceway.

THREE PICTURES -Louis and Marlon as kids, Clementine, a picture of all the remaining kids at Ericsons together.

FAKE YELLOW MOOSE HEAD -It's called Sir Archibald Antlerton the Third. Came with him from Entranceway.

ELECTRIC KEYBOARD -Portable keys! (Peter Parker)

THIS THING -Demon arts and crafts! (Paimon)

MUG -It speaks true words. (Chloe)

BLANKET -It's like people know he's musical or something. (Chloe)

SNEAKOSCOPE -Louis is watching you!! (Luna)

TREE BRANCH -It's literally just a tree branch. (Ren)

NANITE HEALING GEL -He's saving it for himself, Daryl or Clem so they don't cause an oopsie zombie apocalypse. (Amara)

POG -It can never get lost, stolen or destroyed. In silver sharpie on the back is written: it's been real. it's been weird. it's been real weird. see you on the flip side! – GP (Gwen)

MUG -Fuck yeah, music puns! (Peter)

WEIRD FUCKING KEYRINGS -Squishy. (Peter)

NINTENDO SWITCH -It has a selection of games with it- Louis loves Mario Kart the best. (Gwen)

THIS THING TOO -Demon arts and crafts 2, Electric Boogaloo! (Paimon)

GOAT - It used to be possessed by a demon and made him go into crazytown. Now it's a normal goat.



source
teamfun: (Default)
2020-09-29 08:56 pm

(no subject)

Current bonus points collection: 3538 points

Regular Rewards:
A Cowch (30 Points)
➟ Item (# Points)
+ Add On Details if necessary - For all dream add ons, please explain how the item will function in the game. Apply any necessary warping to any magical/technological items.

➟ Item (# Points)
+ Add On Details if necessary - For all dream add ons, please explain how the item will function in the game. Apply any necessary warping to any magical/technological items.
Survival:
➟ Item (# Points)
+ Add On Details if necessary - For all dream add ons, please explain how the item will function in the game. Apply any necessary warping to any magical/technological items.

Other:
➟ Item (# Points)
+ Add On Details if necessary - For all dream add ons, please explain how the item will function in the game. Apply any necessary warping to any magical/technological items.

Invented Reward Details: If you are creating a reward, please inform us of the details on what it is and how it will function in game. This will mostly be for magical/dream items. Delete this section if N/A.

Suitability for Reward: Not applicable if you are requesting an item that canonically belongs to your character. This section is specifically for items that are powerful or magical in some way to ensure the rationale of certain characters being able to use them.

Remaining bonus points collection: ## points
teamfun: (And clear your thoughts again)
2020-07-31 04:37 pm

Sleeper Scout Bages

deerington sleeper scout badge tracker.
BADGE: Not So Common Badge
NEED: Be a Sleeper.
BONUS: N/A
EARNED? ✔️
TRACKER: N/A
BADGE: Home on the Strange Badge
NEED: Try to leave.
BONUS: Can always find "home".
EARNED?
TRACKER: N/A
BADGE: So It Goes Badge
NEED: 1st death after sash.
BONUS: Can ghost after death.
EARNED?
TRACKER: N/A
BADGE: Swearwolves Badge
NEED: Swear 10x.
BONUS: Therapeutic swears.
EARNED? ✔️
TRACKER: 10+/10 swears.
BADGE: Cryptid Club Badge
NEED: Befriend 10 cryptids.
BONUS: Find cryptid friends.
EARNED?
TRACKER: 0/10 cryptid pals.
BADGE: Ya Boy Badge
NEED: Defeat 10 cryptids.
BONUS: Find cryptid weaknesses.
EARNED?
TRACKER: 0/10 cryptids fought.
BADGE: Lucid Dreamer Badge
NEED: 5 Great Sleep trips.
BONUS: Lucid dreams.
EARNED?
TRACKER: 0/5 Great Sleeps.
BADGE: Secretly Soft Badge
NEED: Open up to people.
BONUS: Emotional strength.
EARNED?
TRACKER: 0/5 soft moments.
BADGE: Cowardly Club Badge
NEED: Be horrified.
BONUS: Delivery Dog pal!
EARNED?
TRACKER: N/A
BADGE: Smile Badge
NEED: In game 3+ months.
BONUS: Smiles = strength.
EARNED? ✔️
TRACKER: 3+/3 months in Deer.
BADGE: Astral Traveller Badge
NEED: Hiatus/update coma.
BONUS: Better memory.
EARNED?
TRACKER: N/A
BADGE: Conspiracy Dealer Badge
NEED: Share conspiracy theories.
BONUS: Lie detection.
EARNED?
TRACKER: 0/5 theories shared.
BADGE: Crystal Child Badge
NEED: Collect Deerington items.
BONUS: Better loot drops.
EARNED?
TRACKER: 1/5 items collected.
BADGE: Friend Maker Badge
NEED: Meet new people.
BONUS: Minor hive mind.
EARNED?
TRACKER: 0/10 new friends.
BADGE: Eat Me Badge
NEED: Eat Deerington food/drink.
BONUS: Better consumables.
EARNED?
TRACKER: 1/10 items consumed.
BADGE: Yes No Badge
NEED: Confess feelings.
BONUS: Better at lying.
EARNED?
TRACKER: N/A
BADGE: Trial By Combat Badge
NEED: Consensual fighting.
BONUS: Battle buff.
EARNED?
TRACKER: 0/5 fights.
BADGE: Camping Badge
NEED: Camp in the Nat'l Park.
BONUS: +1 nature skills.
EARNED?
TRACKER: 0/10 camping trips.
original code modified from isanghae by [personal profile] suchmiracles
teamfun: (I hold a magic in my hands)
2019-11-17 01:03 am

Staggr

STAGGR
ABOUT ME
Louis
FULL NAME
19
AGE
September 25th
BIRTHDAY
He/Him
PRONOUNS


In a relationship with Clementine
RELATIONSHIP STATUS
Ladies
INTERESTED IN
221 David Cliff Appartments
ADDRESS
11th grade high school + bowling alley
OCCUPATION


“How poor are they that have not patience! What wound did ever heal but by degrees?”
FAVORITE QUOTE
Debussy, Liszt, Rachmaninov, Freddy Mercury
FAVORITE MUSICIANS
Basically all of Shakespeare, Lord of the Flies, Fight Club (yes, there's a book)
FAVORITE BOOKS
My Fair Lady (FUCK OFF IT'S A MASTERPIECE), Friends, Insert cool movies here IDK it's been nine years since I watched most of them I can't remember them all
FAVORITE MOVIES/TV SHOWS
EXPERIENCE
Ericson's Boarding School up to age 9
EDUCATION


Killing zombies?????
TRAINING


Supply runner/hunter???? IDK if that counts as a 'job'
PAST JOB EXPERIENCE


English
Learning ASL
LANGUAGES


Classically trained pianist
MEMES????
Can build snares and also elaborate home-alone style traps
ADDITIONAL TALENTS


CONTACT ME

deerFeed
be-lou-ga

deerlyBeloved
be-lou-ga

staggr
be-lou-ga

personal inbox
inbox
teamfun: (Default)
2019-08-25 11:45 am

ac

Check In
Reason for Check-In: New
Player Name: TF
Canon: The Walking dead game


Bonus Activity:


Open posts/Open toplevels:
TDM TOPLEVEL
OPEN POST
OPEN TOPLEVEL

Total Open posts: (3 posts) x 10 = 30 points

Network Threads:
NETWORK - W/STEVE (16 comments)
NETWORK - W/SCOTT (15 comments)
NETWORK - W/MAX (10 comments)
NETWORK - W/CHLOE (8 comments)
NETWORK - W/CHARA (18 comments)
NETWORK - W/SHIRO (19 comments)
NETWORK - W/KLAUS (4 comments)
NETWORK - W/MINSU (3 comments)
NETWORK - W/BLAKE (8 comments)
NETWORK - W/JEFFERSON (4 comments)
NETWORK - W/THOM (6 comments)
NETWORK - W/ALEX (8 comments)
NETWORK - W/PETER (8 comments)
NETWORK - W/WILL (13 comments)
NETWORK - W/ALEX (4 comments)
NETWORK - W/KURT (4 comments)


Total Network Threads: (148 comments) = 148 points

Log Threads:
TDM LOG - W/CHLOE (10 comments)
TDM LOG - W/SHADES (5 comments)
TDM LOG - W/THOM (12 comments)
TDM LOG - W/ANGUS (8 comments)
LOG - W/REN (8 comments)
LOG - W/KURT (12 comments)
LOG - W/KURT (7 comments)
LOG - W/OA (5 comments)
LOG - W/VIRA (16 comments)
LOG - W/SCOTT (20 comments)
LOG - W/SKYE (6 comments)
LOG - W/ADDY (3 comments)
LOG - W/SHIRO (12 comments)
LOG - W/DANA (4 comments)
LOG - W/KRAVITZ (4 comments)
LOG - W/CLIFF (9 comments)
LOG - W/ASHE (4 comments)
LOG - W/CHLOE (6 comments)
LOG - W/DIARMUID (4 comments)




Total Log threads: (155 comments) x 3 = 465 points

➟ CROSS CANON CR ➟ Rose, Chloe, Shades, Thom, Angus, Steve, Scott, Max, Chara, Shiro, Klaus, Minsu, Blake, Jefferson, Alex, Ren, Kurt, Peter, Will, Dairmuid, OA, Vira, Skye, Addy, Dana, Kravitz, Cliff, Ashe ➟ (28) x 2 = 56 points

TOTAL: (30) + (148) + (465) + (56) = 699
Bonus points collection: 699
teamfun: (Default)
2019-08-17 07:52 pm

Relationships


ROMANTIC
FAMILY
FRIEND
LIKES
DISLIKES


Clementine
The Walking Dead Game
[personal profile] darraig

The most beautiful badass to ever exist. He's dating her back home, but she's from a different timeline and wasn't back in her version of events? It's complicated and weird, but she's recently opened up that she's starting to feel the same for him. He has no idea where this is going but he's always going to adore her no matter what.
Daryl Dixon
The Walking Dead
[personal profile] spoor

Uncle Daryl! A grumpy wilderness man from home- from Michonne's group. He's gruff and standoffish, but Louis has seen some tenderness behind all that front, too. Louis has a lot of time for Daryl- he belives him to be good people, regardless of what Daryl might say to the contrary. Louis loves him a lot.
Takashi "Shiro" Shirogane
Voltron
[personal profile] shiro2hero

DAD! There are very few adults Louis has allowed to get to a level where he'd call them an actual parent, but Shiro is one of them. He's aware the guy carries a LOT with him and wishes he'd let other people share the load more often. Still, can't get much more stalwart than Shiro- even if he does adopt almost ever kid he comes across. Bless.
Peter Graham/Paimon
Hereditary
[personal profile] possessum

Best friend, brother. Louis would do literally anything for Peter. They met when Louis found him freaking out in a school closet and he has never regretted that for a second. Peter is quiet and withdrawn, which means Louis works all the harder to bring him into the light and make him feel loved and safe. He is possessed by a demon called Paimon (who Louis affectionately calls 'Panny') he has a relatively good relationship with the demon too. They're a package deal after all.
Eddie Kaspbrak
It
[personal profile] clussy

Screechy, dramatic nightmare. Eddie is more Extra than Louis could ever hope to be. Eddie has been though so much and for sure has some pretty solid walls around him due to that. Louis has his back regardless- and is ready to listen every time Eddie wants to open up one of those walls.
Kurt Wagner
Marvel
[personal profile] suchmiracles

Blue dad, boss. Kurt gave him his job at Pixie's- letting him live his dream of being a paid performer, something he we never reach back home. Louis can never repay him for that. Kurt is upbeat and fun- with an underlying sadness Louis tries to soothe as much as he can. Coolest guy in Deerington, fight him.
Chloe Price
Life Is Strange
[personal profile] tagartist

Cool as fuck, sticker-to-the man. Both of them come from worlds where paths can diverge and that is utter bullshit. They've saved each others lives more than once at this point and Louis doesn't regret a single time. Rough around the edges, but a great friend. Reminds him a little of Violet.
Will Byers
Stranger Things
[personal profile] deadboywalking

Co-"worker" in the bowling alley. They basically dick around all afternoon, it's living the life. Will has been though some pretty horrific trauma- Louis finds the shit that has gone down in his world pretty horrifying. The fact Will is friendly and kind to anyone is something to be admired as far as Louis is concerned. Great artist.
Amara
Borderlands
[personal profile] phaseflex

DESCRIPTION HERE.
Diarmuid
Pilgrimage
[personal profile] thenovice

DESCRIPTION HERE.
Lance
Voltron
[profile] ironlionzion

DESCRIPTION HERE.
Ellie
The Last Of Us
[personal profile] pathofthewrong

DESCRIPTION HERE.
Jonothon Starsmore
Marvel
[profile] detonation_blvd

DESCRIPTION HERE.
Wu
Ledgend Of Korra
[personal profile] royalfling

DESCRIPTION HERE.
Ruby Rose
RWBY
[personal profile] clickclickbloom

DESCRIPTION HERE.
Abby Anderson
The Last of Us
[personal profile] armd

HOLY SHIT LOOK AT HER ARMS!!!
Willow Rosenberg
Buffy The Vampire Slayer
[personal profile] frogfear

DESCRIPTION HERE.
Luna Lovegood
Harry Potter
[personal profile] creidim

DESCRIPTION HERE.
Joel Miller
The Last Of Us
[personal profile] dadgumit

DESCRIPTION HERE.
Lev
The Last Of Us
[personal profile] bowliever

DESCRIPTION HERE.
Hunk Garrett
Voltron
[personal profile] leg_with_heart

DESCRIPTION HERE.
Orpheus
Hadestown
[personal profile] themuseabandonsyou

DESCRIPTION HERE.
Technical Boy
American Gods
[personal profile] brandnewtech

DESCRIPTION HERE.
Scott Lang
Marvel
[personal profile] anklemonitor

DESCRIPTION HERE.
source @ [community profile] isopods
teamfun: (Default)
2019-08-11 01:19 am

DEERINGTON ACTIVITY

AC CHECK

September 2020
November 2019
October 2019
August 2019
Code by Yuff
teamfun: (Til eternity passes away)
2019-08-11 12:40 am

DEERINGTON INBOX



 
FROM:
SUBJECT:
EDDIE so i'd like to prelude this with the fact that i...
LUNA Hey, Louis? I have a... boy-related question?
CHLOE soooooo max came back idk if you heard
LUNA a gift
CHLOE you look like a tool
DARYL clem huh
PETER Birthday business
GWEN CAKE
DIARMUID Louis!!! I have learnt at last what The Club is, and I am ready to attend!!
ROGUE Hey. You alive?
LUNA I have a bit of an update for you.
AMARA you home? i have something for you
DARYL Louis. You alright? You good?
AMARA louieeeeeeeee i woke up and went home for a little while
RUBY Penny quick!
SHIRO I mean it's not like it's a FANTASY
LUNA Yes, I can help you over video again...
WILL they're brown
EDDIE ok first of all it is completely normal to put...
PETER G I know I complained about it, but seriously...
SCOTT i saw a spider in my bathtub yesterday and screamed.
GWEN i think i came up with the next piece of modern media you should try!
CHLOE Hey, nerd; you've got a girlfriend, right?
THE MUTE Corndog.jpeg
AMARA Selfie
PETER G Oh hey dude, this is Peter. The Graham one
LANCE Hey man You there?
KURT Christmas gift
HUNK Hey, man! You got an address?
THOM I seem to have lost my phone number. Can I have yours?
DIARMUID Louis, I bid a moment of time!
EDDIE louis- hey sorry if this seemed ominious
PETER Hey! It's Mr. Parker!


 
TO:
SUBJECT:


code by [community profile] cawaii
teamfun: (I find boxes of photographs)
2019-08-11 12:30 am

Deerington Info


LOUIS
"He walks into a room and it's like: 'Look at me! Watch me perform!' It's so stupid. But then I realised, under all that he really cares about people, and he doesn't just feel it, he says it. He'll tell you every goddamn day how much you mean to him. Shit, he'll probably sing about it."
THE WALKING DEAD

PLAYER
NAME: TF
JOURNAL: [personal profile] teeff
PLURK: [plurk.com profile] teeff
TIMEZONE: GMT
GAME SPECIFICS

[community profile] deeringtonAPP
WORLD STATE
DEERLYBELOVED
STAGGR
♪ Tattoo: This - on the index finger of his right hand
♪ Deaths: First (Killed by an Outrider. Again).
♪ Inventory: Here

PERSONALITY
Louis is generally a very friendly, easy-going kid. He's very welcoming to strangers, and will happily talk to and help anyone - an unusual trait, eight years into the apocalypse where letting your guard down around the wrong person can make you wind up dead. Louis doesn't care, though, seeing no need to be a dick right off the bat- wanting to be a GOOD person. He acts as the emotional caretaker of his group. He's highly empathetic, and can usually tell when something is upsetting someone else. He's quick to relieve any group tension with a joke (sometimes at his own expense) or a game, bringing them together again and soothing any ruffled feathers.

Louis lives for the moment, holding it as his unshakeable modus operandi- any of them could die at any moment. None of them knew they would live to see tomorrow, so there was no point in stressing about the future. Instead, he chooses to live for the moment, grabbing whatever opportunities that come his way with both hands. This riles up the rest of his group, who see him as a slacker who has no long-term plans which could help the group as a whole - something he generally sloughs off as them being "boring".

Things can get to him though, he's only human. If a loss or an upset hits him hard enough, he can be quick to anger. He tends to say whatever's on his mind at the time, and when he's upset, those words can often hurt those he aims them at. He usually regrets it pretty damn quickly, though building the courage up to apologise takes him a little longer- usually content to avoid the subject that upsets him entirely if he can manage it. He has a LOT of self-worth issues, stemming from when he orchestrated his parents' divorce. He hates himself for what he did, and does his damndest to be a better person than he used to be. Unfortunately, he often fails to see any worth others might see in him.

On first glance, it's easy to dismiss Louis as a joking idiot. A joker he is, but an idiot he certainly is not. It's a front he's put up to make people more at ease around him- which unfortunately means no one ever takes him seriously. He loves music, and can play the piano very well- up to and including composing his own songs on it. He chooses not to crow about these things, instead boasting about his walker-attacking skills or something about as innocuous as card game- always looking to lighten the mood. As of the final episode, he's more together now. He's still a jokester, still looks out for others and their emotional wellbeing. He's been through the ringer, though- killed his first person- and is VERY aware that Tenn was killed in order to save him. He's got a little tougher skin these days, and is more willing to pull his weight for the rest of the community- finally understanding you have to do hard things to keep your loved ones safe. The funny guy he might still be, but he sure grew up.

ABILITIES
Deer info

Louis is a normal teenage human with no special abilities. He's a very good melee fighter and is skilled in making survival traps but that's it.

As with everyone in The Walking Dead universe, he's infected with the pathogen that makes people reanimate if they die without their brain being destroyed. Don't let him die, he'll come back and eat you.
INFORMATION
CANONPOINT: End of S4E4 "Take us Back" + 10 months of CRAU from [community profile] entranceway
AGE: 17 (19 in game - birthday September 25th)
SPECIES: Human
HEIGHT: 5'8"
NOTABLE FEATURES: Freckles for days, missing upper molar tooth on the left, bullet wound scar on his upper left arm
HAIR: Dark brown, dreadlocks
EYES: Brown
VOICE: HERE
EMPLOYMENT: Bowling Alley part time- Shoe rental - Works a couple nights a week at Pixie's as a paid preformer
RESIDENCE: 221 David Cliff Apartments

PERMISSIONS
BACKTAGGING: Y
4TH-WALLING: Talk to me first!
THREADJACKING: Y
MIND READING: Y
FIGHTING: Y
ROMANCE: N - He's a natural flirt but he's pretty damn besotted with Clem - one sided crushes are fine but he won't recpirocate.
INJURY: Y
KILLING: Contact me first!

teamfun: (Inner demons don't play by the rules)
2019-08-06 11:05 pm

DeerlyBeloved

Deerlybeoved: be-lou-ga
Louis / 19 / M / Clemsexual
CODE BY
teamfun: (It's the face I lost to time)
2019-07-24 09:28 pm

Deerington app

IN CHARACTER


Character Name: Louis
Canon: The Walking Dead Game
Canon Point: End of Season 4 Episode 4 "Take Us Back" + 10 months of CRAU in [community profile] entranceway.

In-Game Tattoo Placement: On the index finger of his right hand
Current Health/Status: Pretty dang healthy! He's got a bullet wound on his left bicep but that's pretty much healed into a scar by now. Due to him being from The Walking Dead universe he does, however, carry the pathogen that makes people come back from the dead. Should he die and not have his brain destroyed, he'll come back as a walker and try to eat everyone. Good times.
Age: 17
Species: Human

Content Warnings: Child death, child endangerment, child kidnapping and torture, self-loathing and mental health issues in general, gun and knife violence, blood, gore and of course; a whole lotta zombies

History: Here. As he's from a canon with multiple-choice canonical paths, the world state I'm taking him from is here.

CRAU History and Impact:

Louis spent ten months in [community profile] entranceway

Major CR: Clementine (canonically too), Michonne, Kokichi Oma, Wendy Corduroy, R, Dipper and Mabel Pines, Wirt, George and Shaun Mason, Juliet O'Hara, Peridot (and Steven!), Souji Seta, Alice.

Physically
Louis is physically the same as he was when he first left his homeworld. Wonderland prevented anyone ageing and though he was killed once - the physical scars from the experience healed. He got his badass longcoat fixed by Kokichi - which is about the biggest difference there is.

Mentally
He gained himself a bunch of vitally important friends, and he learned that Not All Adults are out to abandon or harm him. Here, he got close to Michonne- seeing her as a surrogate mother figure and Juliet, who became something of an older sister. These were the first adults he trusted in a long, long time.

Thanks to R, he learned to question what he'd assumed was the truth about walkers for as long as they'd been walking- that they were mindless and the people they once were had faded to nothing. R was a person, almost healed from zombieism. It was only after his own death (and subsequent turning) that he realised the cure R had gone through was not possible in his world- a shame, but at least he saw the undead as more than black and white afterwards.

He also learned that magical(?) kidnapping lands existed and they were the worst. He'd come into Deerington at least a little prepared for the unexpected and weird. He's also aware of alternate versions of people- thanks to the Mirror Universe Wonderland held. He tried his best to see them as people in their own right, even if they were creepy copies of people he knew.

Emotionally
Unsurprisingly, this is where events hit Louis the hardest, and where most of his growth and scars from his time in Wonderland come from.

The mansion had an event based around a person's deepest regret- trapping them in an endless loop of the action that brought them the most guilt. If they were able to forgive themselves, they would be freed from it- if not, they were trapped there for the entire three days. Louis re-lived the moment he sent the receipts of his father's invented affair to his mother. He was understandably distressed, having to live through this over and over- and having people learn of what he did. Michonne and Clem were already aware, and offered him comfort in this time, something he was glad for, even if he couldn't find it in himself to forgive his own actions. This was where Wendy and Wirt learned of his past- Wendy provided as much support as she could, while Wirt- triggered by his own bad memories of his parents' divorce lashed out at Louis. Louis felt this validated his self-loathing- finally having someone react to his actions in horror, treating him as he felt he deserved. Wirt came round after the event ended to apologise for the way he acted. The two boys had a heart to heart and understood one another a lot better for it. Louis never forgave himself for what he did, but at least he learned it was probably better talking about this rather than holding it in all the damn time. At least around people he trusted.

His most major emotional blow came from an Infinity War Event - this event arrived only a month or so after Louis and Clem returned from their canon bump. Clementine was missing a leg and knew she'd be unable to hold her own so well in the fight to come. Aware that Louis would stick by her even if it killed him, Clem told him not to look for her and went into hiding. Louis, of course, went looking for her and ended up being killed by the aliens attacking the mansion. The killing blow didn't destroy his brain, however, and he turned. His zombie self nearly killed Kokichi, until Clementine - roused from her hiding place, put a bullet in walker-Louis' head, killing him proper. Louis returned- as everyone who does in Wonderland, to learn half the mansion was turned to dust in "the snap", including most of the people he was closest too. Worse, Clem was heartbroken over having to put him down. The close-but-technically-not call was enough to nudge to two into finally telling one another that they loved each other. He also went to find Kokichi, and was glad to find Kokichi didn't blame him for the whole zombie thing. Regardless, Louis was quiet and withdrawn for a while after this- grieving for himself and feeling guilty for doing so, after so many other people died in the mansion, too. He eventually managed to put his 'this is fine' mask on, but this marked the longest time he was unable to fake a smile.

Of course, it wasn't all awful- even in the spooky events, Louis managed to keep his head and help others out of trouble with his usual altruistic self- be it helping Wirt through a facsimile of the Unknown, or checking up on Peridot while she blasted into Wonderland's creepy depths. He got turned into a pegasus which was a blast, he and Mabel plotted to get Wirt and Dipper together- only to find the pair finally did it on their own (rude) and he learned himself some responsibility by helping Juliet run her bowling alley. He managed to go through most of his time during Wonderland being a cheerful and comforting presence for everyone who came near him. Just the way he liked it.


Personality:

"He walks into a room and it's like: 'Look at me! Watch me perform!' It's so stupid. But then I realised, under all that he really cares about people, and he doesn't just feel it, he says it. He'll tell you every goddamn day how much you mean to him. Shit, he'll probably sing about it."


Louis is generally a very friendly, easy-going kid. He's very welcoming to strangers, and will happily talk to and help anyone - an unusual trait, eight years into the apocalypse where letting your guard down around the wrong person can make you wind up dead. Louis doesn't care, though, seeing no need to be a dick right off the bat- wanting to be a GOOD person. He acts as the emotional caretaker of his group. He's highly empathetic, and can usually tell when something is upsetting someone else. He's quick to relieve any group tension with a joke (sometimes at his own expense) or a game, bringing them together again and soothing any ruffled feathers. When Willy and Aasim fell out, thanks to the building tension in waiting for the Delta to break down their gates, Louis stepped in with a joke and a game of Truth or Dare to calm everyone down again.

He tends to shy away from confrontation, only standing up and fighting when he absolutely has to. After his actions with his parents, and the apocalypse thereafter, Louis leans very hard into being decent and kind and doing his best to make sure no one is hurting around him. He's seen how much damage emotional pain can do - and is terrified of being the kind of person who creates that, as he once did. He does everything in his power to not be that.

Louis lives for the moment, holding it as his unshakeable modus operandi- any of them could die at any moment. None of them knows they will live to see tomorrow, so there was no point in stressing about the future. Instead, he chooses to live for the moment, grabbing whatever opportunities that come his way with both hands. This riles up the rest of his group, who see him as a slacker who has no long-term plans which could help the group as a whole - something he generally sloughs off as them being "boring". He's not completely incapable of stepping up, however. Thanks to Clem's influence- inspiring him to be a better person and by giving him the time and patience to make him feel like he can be an important part of the group, he's started to grow out of this. Once the group gets back together as of the final episode and their leader is down one leg, he becomes much more willing to pull his weight- seemingly stepping up as Clem's second in command. He still jokes around and gets distracted, but he does his part.

Things can get to him though, he's only human. If a loss or an upset hits him hard enough, he can be quick to anger. He tends to say whatever's on his mind at the time, and when he's upset, those words can often hurt those he aims them at. After Marlon's death, he was extremely bitter and hostile towards Clementine and AJ- regularly sniping at them as a means to deal with his grief. He usually regrets it pretty damn quickly, though building the courage up to apologise takes him a little longer- usually content to avoid the subject that upsets him entirely if he can manage it - or trying to find ways to assuage his guilt by pretending things "aren't that bad". He's very good at burying his head in the sand when he doesn't want to deal with a problem, something he tries his best to work on- but old habits die hard.

On first glance, it's easy to dismiss Louis as a joking idiot. A joker he is, but an idiot he certainly is not - he was a straight-A student before he was sent to Ericson and it shows. He can quote Shakespeare at the drop of a hat and is responsible for making all the snares around the woodlands that's kept the school fed. The jokester side of him is a front he's put up - to deal with the horrors of the apocalypse, his own self worth issues and to make people more at ease around him- which unfortunately means no one ever takes him seriously. This means he's less willing to open up to people, to show them all his own emotional scars - because they dismiss him off the bat. It's a horrible cycle. When people do take the time to get to know him in the quiet moments, he'll let them see under the mask and be a little more honest with them about his general emotional state. As he says to Clementine "Everyone hears the jokes, the piano and after that, they stop listening. You didn't." He genuinely appreciates people looking past the upbeat font and seeing all sides to him- and as such he's more willing to let his walls down around them.

Louis is the Lord and Master of "this is fine". He has a LOT of self-worth issues, stemming from when he orchestrated his parents' divorce. He hates himself for what he did, and unfortunately, he often fails to see any worth others might see in him. When Clem rescues him from the Raiders, he honestly questions her why she saved him over Violet, admitting "I don't think anyone would have picked me. I wouldn't have picked me." It takes a lot of trust for Louis to show this side of himself- the side that's actually just a sad kid carrying a heavy sense of self-loathing who desperately wants to be a better person and stay that way.

He absolutely and utterly adores Clementine. He's pretty dang besotted with her, pretty much from the moment he clapped eyes on her. Her treatment of him has made a huge impact on his life. His self worth is still garbage, but she's made him see some worth to himself. Much more than he has in years. She's inspired him to become more responsible, to become a little hardened to the world outside Ericson's walls. She's a badass who made his life better and he will tell anyone who asks (and those who don't) this. Often at great length. Clem is his favourite.

He loves music and is a classically trained pianist- up to and including composing his own songs on it. The piano in the music room is his bolt hole, where he goes when things get too much for him. Here, he can quietly play in solitude and find a way to work through whatever's bothering him in his own head. His piano playing skills are the only things he takes genuine pride in. He'll regularly crow about his walker-killing abilities or his hunting skill, but these are part of his jokester portfolio- they're not things he's actually proud of. He creates music to try and help his community- him and Minnie co-composing 'Don't Be Afraid' after the adults abandoned the school. He truly believes that music is an important thing to preserve - even in the end times - as it can bring light to just about any darkness.

And bringing light to the darkness is what Louis is all about.

Core Values/Moral Codes
  • Louis believes in living life day-by-day. He's got better at accepting a future is possible by the end of the game, but he still stands by the idea that nothing should be left unsaid- no moment left wasted.
  • Louis is a pacifist whenever he can be. He hates guns (even more so after Marlon's death) and only fights the living when he has to. Monsters and the dead? He can fight them no problem. But living people? He understands when he has to defend his home and loved ones and he will- but he doesn't find any joy in it.
  • He works very hard to look after the wellbeing of others. He genuinely cares about people and wants them to be happy and safe. He's an emotional caretaker- stepping in when someone needs to feel better and making sure they do so- even if it's at his own expense. He'll put others before himself every single time.
  • He'll joke all the time. Over anything. Though a lot of this is a front for his own insecurities - he is genuinely a funny guy and loves making people laugh. He likes to bring levity to an otherwise bleak existence.
  • He's learned to not shirk his responsibilities as much as he used to. He still likes to goof off, but he knows he probably shouldn't.
  • Friendship and loyalty are super important to him. He's a ride-or-die friend, even when his friend is doing something with questionable morality.
  • He LIVES for music and the arts- poetry, books, painting, you name it. He feels they're a vital part of self-expression.


    Incecurities/Inner Demons
  • The flip side to his day-by-day modus operandi means that he has poor foresight. He often fails at planning ahead and actions that might have obvious consequences often take him by surprise.
  • Louis has very strong feelings of self-loathing. Thanks to destroying his parent's marriage, and then being put into Ericson's where the staff care was bordering on the abusive. "They told us we were bad people" - Louis' seeds of self-loathing were planted after what he did to his family, but the staff at Ericson's made them grow and take root. He doesn't really believe he's worth anything and is surprised when people say otherwise.
  • His joking persona, though not completely faked, is a mask he wears to protect himself from all his inner turmoil and the world around him. If he can fake that he's fine, it's almost like being fine, right? He will let this wall down- if people earn his trust enough.
  • On the flip side of being very loyal- he struggles when conflict means he has to pick one side over the other with his friends. He has to eventually look past his loyalty and instead do what's 'right' instead.
  • Occasionally the spoiled rich boy he once was surfaces- if he's angry about something he can hold a grudge for a long time. It takes him a while to pluck up the courage to admit he was wrong and ask forgiveness - mostly stemming from the fact he feels he doesn't deserve forgiveness. He'll try and assuage his own guilt in situations like this.
  • He doesn't always have a good sense of self-preservation. When he sees a walker trapped in a rabbit snare, his first thought was 'walker pinata' over "maybe I shouldn't go near that thing because it can still bite me". It was mostly to make a point that Clem needed to let off some steam- but he'll still use humour as a defence mechanism, even against actual dangerous monsters.

    Abilities/Powers/Weaknesses & Warping: Aside from the whole carrying the zombie plague thing, he's a baseline human without any powers at all. He is skilled in making traps and is an impressive mele fighter when he has to be. He's very skilled with a piano. He has a knack for catching onto the emotional states of others and doing what he can to help with any emotional problems they might be dealing with.

    Inventory:

  • Chairles - (Weapon slot) It's literally a chair leg with nails in it.
  • His leather and sheepskin badass longcoat - the rips and tears in it have been fixed during his time in Wonderland.
  • A dirty deck of playing cards.
  • A wooden heart with the initials C+L carved into it- a Valentine's day gift from Clem.
  • Magic chalk from Wonderland. Whatever is drawn with it comes to life- though can be washed out/smudged like regular chalk and only has a short lifespan. Louis tends to use it to draw out music or, alternatively, dicks. If you need this nerfed in any way, I'm cool with it! He's just sentimentally attached to it.
  • A ridiculously yellow fake moose head from his Wonderland room. It's called Sir Archibald Antlerton the Third.

    Writing Samples: TDM SAMPLE + TDM thread 1, TDM thread 2 + A more serious thread in Eway


    OUT OF CHARACTER


    Player Name: TF
    Player Age: 36
    Player Contact: [plurk.com profile] teeff or PM this journal.

    Other Characters In Game: N/A I'm brand new!
    In-Game Tag If Accepted: Louis : TF
    Permissions for Character: Here is his Eway-specific one. Should he be accepted, I'll create one for Deer.
    Are you comfortable with prominent elements of fourth-walling?: Sure thing. His canon means there are multiple canonical paths and him having to deal with that in some way would sure be a thing.
    What themes of horror/psychological thrillers do you enjoy the most?: I love psychological stuff. Louis has a lot of inner demons, and I love prodding at them from time to time. Being from the canon he's from, I also love me some good monster/slasher horror too. I honestly just love horror in general, give me it all.
    Is there anything in particular you absolutely need specific content warnings for?: I'm pretty cool with anything. I do have Claurophobia, though. Descriptions of clowns are A-OK, but I'd appreciate a heads-up for any images of them.
    Additional Information:

  • teamfun: (And clear your thoughts again)
    2019-04-17 10:55 pm

    Eway Room



    Louis' Room - Floor 7 | 005
  • Exessive amounts of pillows on his bed - like WAY more than a human should be possibly comfortable sleeping on. Louis doesn't sleep in a bed, he sleeps in a nest.
  • INEXPLICABLY there's a skylight. There's floors above his, there shouldn't be a skylight, but there IS one and he loves it. It's above his bed.
  • Chalkboard wall - sometimes he uses the magic chalk, sometimes regular chalk. Often home to shitty doodles (and the magic dicks, when he's of a mood). There's often some half-scribbled lyrics or half-composed piano music written here when inspiration strikes. It absolutely has the fake yellow moose head. His name is Sir Archibald Antlerton the Third.
  • A RECORD player. Like proper vinyl and everything. Ericson's only had an ancient grammophone to play music on and it's turned him into a bit of a record snob. Most of his records are either classical pieces or old-ass showtunes. All with that off-brand from Wonderland's closets style.
  • Bean bag chairs!!! To sit like kings (or queens).
  • Also a regular couch because come on guys his girlfriend has one leg she can't sit in a bean bag chair.
  • He's still a teenage boy, so the room is a near constant state of mess and clutter.
  • He's also a zombie apcolaypse survivour, so if you go rooting around, you'll find knives hidden about the room- under pillows, behind the couch, on a shelf- so on. Chairles is usually propped up near the door- when he doesn't have it on him.
  • teamfun: (I act like a child)
    2019-03-21 09:00 pm

    MAYBE EVENT ONE DAY

    Leave them kids alone.

    Sometime at the turn of the 21st century, the dead began to rise. That was eight years ago, and now humanity exists in communities splintered across the States- fighting the dead and sometimes each other to survive. The folks in Wonderland are going to find themselves in one such community. Ericson's started the apocalypse as a boarding school for troubled youth. When the world ended and the staff there abandoned their charges to die, the kids of the school rallied and found a way to live. Walls designed to keep unruly kids inside the school boundaries became an excellent defence in keeping the dead out. It's safe inside. Outside is another matter. The dead outnumber the living a hundred to one these days. Best be careful if you step outside the school.

    DAYS ONE AND TWO
    The first two days will be focused on surviving. They need to hunt and cook food, they need to filter water to make it drinkable and they need to do all of this without getting eaten by the walkers roaming around outside the gates. Food is scarce, so they're going to have a lean few days.
    DAY THREE
    The school will be attacked by raiders, and it's up to them to defend themselves from being kidnapped. They will have to fight with whatever weapons they can get. The raiders, a group called the Delta, will have guns, but they generally aim to hurt rather than kill. After all, they want you alive. Anyone who gets captured will be put on caged carts and dragged off to the Delta's temporary base. In the Delta's frontal assault, they cave in the big gates defending the school- allowing walkers to stream in. Best try to not get eaten while you fight to avoid capture. This will need strong fighters.
    DAY FOUR
    Go rescue your friends! The Delta can be found on a steamboat upriver. Anyone captured will be shoved in cages and subjected to the Delta's brainwashing techniques. You want to stay with the Delta, you want to fight for the Delta, the Delta is your family now, the Delta will keep you safe, the Delta are all that matters now. Disobedience is dealt with sharply. They're not afraid of cutting off fingers or slicing out tongues to the insubordinate. If they can't coerce you into their service, they'll use fear instead.
    Those who survived the attack will need to go to the boat to save their friends. They'll need to hide through a swarm of walkers to get close enough and sneak on board. They'll have another fight on their hands while they free their friends. This will need those with good stealth abilities. Also if someone can build a bomb to blow that boat to kingdom come again, that would be great.

    - All characters will be aged down to between the ages of 11-19. They can either keep their Wonderland memories (and the knowledge they're not the right age, if that's the case) or be AU'd into the setting. AUs are welcome to have their own sad story why kid-them was sent to the school, and what they've been doing in the eight years since the world went down the toilet.
    - Players can choose who they room with, or they can randomise for extra fun.
    - This is eight years into the zombie apocalypse, so there's no electricity, no gas, no running water. You want a fire? You have to build one and light one. Candles and a few scant torches are all you have to light your way in the dark. You want a drink? Best filter yourself some from the local river. You wanna play X-Box? Too bad.
    - The school has its own little arsenal of weaponry - meat cleavers and knives, a good cache of bows and arrows, and a few handmade spears. There aren't any guns, though. Sorry guys, weirdly no one brought guns into the school for troubled kids before the apocalypse so there's a distinct lack of them afterwards. You'll have to fight without them.
    - The school buildings themselves in poor condition. There's a lot of damaged furniture and smashed windows. Graffiti is scrawled just about every surface possible. Unsurprising, given this was a school for already troubled kids who were abandoned to die. It's very Lord of the Flies. Sometimes literally.
    - Walkers themselves are fairly mindless- but they are attracted to the smell of the living and even more attracted to sound. If you make a lot of noise, a group will stumble over to see what that is, if enough show up you have yourself a herd of them and you absolutely do not want to be surrounded by them. Though the bite doesn't infect you (due to you ALREADY being infected) being bitten means you'll die a quick and painful death as a fever burns through your system. Unless you get bit on a limb that can be cut off within a few minutes of biting- you'll die within an hour. If you die here (bitten or not) and your brain ISN'T destroyed you will absolutely come back as a walker. The person inside the body is gone, it will become an empty husk that only wants to eat any living thing in its path. They're pretty slow, which is the only good thing going for them.


    SETTING.

  • Head to the building to the right and you'll get to a corridor leading to the dormitories. The dorms have two sets of bunk beds, two desks and a fitted closet. The windows are barred. Visual 1 | Visual 2
  • On the lower floor of the admin building - the biggest space inside the school is the common room. It's lined with bookcases, and has a few comfy chairs dotted around. In the corner is a grand piano - held together with duct-tape, sticks and Louis' undying love. Hidden on one of the bookshelves is a box full of psych evaluations for all the children that were incarcerated in the school.
  • Follow the grand staircase at the main entrance in the admin building and you will be led to the headmaster's office. It has a balcony that looks out onto the courtyard (careful, the barrier's broken). It now stands as the office for the leader of the community- currently Clementine. There's also a map of the grounds here to prevent anyone getting lost.
  • The school has a basement if you really want to hide away. There are a few pools of dried blood dotted around in here though, it's had its share of tragedy.
  • The main living space is the courtyard. There are picnic benches dotted around, and a large pot handing over a fire for cooking. There are also a few couches off to one side, near another firepit. There's a flagpole in the centre- the flag hanging from it proclaiming "fuck raiders!"
  • The grounds have a greenhouse. It's not been used in years, so the plant life is overgrown and uncared for. The back room of this building houses a science lab some chemicals are still left out- stagnant from sitting for eight years. Maybe don't drink them.
  • Walk past the burned down building and you'll find a graveyard filled with homemade wooden crosses. Some of the names include Tennesee, Marlon, Brody, Minerva, Sophie, Mitch, James and the one stand out adult name Ms Martin. Juxtapose to the sad sight of the graves, a tyre swing hangs from a nearby tree.
  • The main gate is barricaded with wood and other debris. The only way in and out of the school is through the side gate. Near this stands a home-made tower- so anyone who climbs it can look out into the woods to see anyone coming.
  • There is a seemingly endless stretch of woodland outside the school. The trees nearby are rigged with Looney-Tunes-esque traps, designed to drop boulders from on high. Tied to one of these is a dead guy, beaten and bloodied- next to a sign proclaiming "don't fuck with us". Follow the forest one way, and you'll come to an area with lots of snares for catching rabbits and the like. Follow it another and you'll come to the river- next to which is a fishing shack- filled with equipment for hunting, fishing and the means to bunk down if needed.
  • teamfun: (Default)
    2018-10-05 06:52 pm

    PLAYLIST

    CHARACTERNAME
    Louis
    Float On
    YOUTUBE
    Get Back Up Again
    Mondopony
    2:50
    I'm not giving up today
    There's nothing getting in my way
    And if you knock knock me over
    I will get back up again
    Pretend
    Lights
    3:18
    Remember the time
    We had soda for wine
    And got by on gratitude
    The worst they could do to you
    Was check your attitude
    Hand in my Pocket
    Alanis Morisette
    3:40
    And what it all boils down to
    Is that no one's really got it figured out just yet
    I've got one hand in my pocket
    And the other one is playing the piano
    Glitter in the Air
    P!nk
    3:49
    And it's only half past the point of no return
    The tip of the iceberg
    The sun before the burn
    The thunder before the lightning
    If Today was your Last Day
    Nickleback
    4:07
    Against the grain should be a way of life
    What's worth the prize is always worth the fight
    Every second counts 'cause there's no second try
    So live like you'll never live it twice
    Don't take the free ride in your own life
    Don't Worry, Be Happy
    Bobby McFerrin
    4:55
    Here's a little song I wrote
    You might want to sing it note for note
    Don't worry, be happy
    In every life we have some trouble
    But when you worry you make it double
    Jump Rope
    Blue October
    3:19
    There'll be a bump there will be a bruise
    There'll be alarms and there will be a snooze
    There'll be a path that you will get to choose
    There'll be a win and there will be a lose
    Time to Pretend
    MGMT
    4:22
    This is our decision to live fast and die young
    We've got the vision, now let's have some fun
    Yeah it's overwhelming, but what else can we do?
    Get jobs in offices and wake up for the morning commute?
    Something Good in this World
    Mark Scibilia
    3:13
    There's so much hard earth to dig
    In these days of curse that we live
    I'm absolutely sure that in the midst
    There's something good in this world
    Little Wonders
    Rob Thomas
    3:45
    Let it go
    Let it roll right off your shoulder
    Don't you know
    The hardest part is over?
    Float On
    Modest Mouse
    3:35
    Already we'll all float on
    Now don't you worry we'll all float on alright
    Already we'll all float on alright
    Don't worry we'll all float on
    I Lived
    OneRepublic
    3:55
    Hope that you spend your days
    But they all add up
    And when that sun goes down
    Hope you raise your cup
    King
    Lauren Aquilina
    3:58
    Have you forgotten what you have and what is yours?
    Glass half empty, glass half full
    Well either way you won't be going thirsty
    Count your blessings not your flaws
    No Day but Today
    Idina Menzel
    3:26
    There's only us, there's only this
    Forget regret, or life is yours to miss
    No other path, no other way
    No day but today
    You Can Call me Al
    Paul Simon
    4:36
    A man walks down the street
    He says, "Why am I short of attention?
    Got a short little span of attention
    And, woe my nights are so long
    For Forever
    Dear Evan Hansen
    5:02
    An open field that's framed with trees
    We pick a spot and shoot the breeze
    Like buddies do
    Quoting songs by our favourite bands
    Telling jokes no one understands
    Except us two
    Your Song
    Elton John
    4:04
    If I was a sculptor, but then again, no
    Or a man who makes potions in a travelling show
    I know it's not much, but it's the best I can do
    My gift is my song, and this one's for you
    Yesterday Once More
    The Carpenters
    4:04
    And I'd memorise each word
    Those old melodies
    Still sound so good to me
    As they melt the years away
    Before I Wake
    I Fight Dragons
    3:58
    So I will try to find a way
    To say everything I need to say
    And If I should die before I wake
    Remember everything we said today
    Aperture
    Sleeping at Last
    3:53
    What was once the sweetest melody I've heard
    Is now a memory reduced to little words
    I'll tune the orchestra and play the overture
    Until I pinpoint every note
    Hurt
    Christina Aguilera
    4:04
    Would you tell me I was wrong?
    Would you help understand?
    Are you looking down upon me?
    Are you proud of who I am?
    Time in a Bottle
    Richard Walters
    3:47
    If I could make days last forever
    If words could make wishes come true
    I'd save every day like a treasure and then
    Again, I would spend them with you
    Smile
    Nat King Cole
    2:52
    Smile though your heart is aching
    Smile even though it's breaking
    When there are clouds in the sky
    You'll get by
    Let me Dream a While
    Passenger
    3:42
    So, if you find that I'm sleeping
    Soft and warm as a child
    Would you just let me be
    For a moment happy and free?
    Oh, won't you please let me dream a while?
    Music
    John Miles
    5:53
    To live without my music
    Would be impossible to do
    In this world of troubles
    My music pulls me through
    Oh my Darling, Clementine
    Magnus Carlson
    3:50
    Oh my darling, oh my darling
    Oh my darling, Clementine
    You are lost and gone forever
    Dreadful sorry, Clementine
    Second Hand White Baby Grand
    SMASH
    4:16
    The baby grand was sent away
    A child all alone, to pray somebody else would realise
    That something secondhand and broken
    Still can make a pretty sound
    Even if it doesn't have a place to live
    All that Matters
    Finding Neverland
    3:13
    So what's the point in planning for a future
    If it all can be stolen away?
    It's all I can do to hold on and survive
    When the colours have faded to grey
    Babel
    Mumford and Sons
    3:29
    Press my nose up, to the glass around your heart
    I should've known I was weaker from the start
    You'll build your walls and I will play my bloody part
    To tear, tear them down
    The Way I Feel
    Keane
    3:38
    The way your head gets twisted
    And you sit up all night trying to figure it out
    And they say you've made your bed now
    Don't you see you've brought it on yourself
    Afterlife
    Ingrid Michaelson
    3:29
    I can't hold on tight
    To nothing better than the rest
    So it's now
    Or never more
    The Show Must Go On
    Queen
    4:24
    The show must go on
    I'll face it with a grin
    I'm never giving in
    On with the show
    Who I Am Hates Who I've Been (Acoustic)
    Reliant K
    3:21
    I'm sorry for the person I became
    I'm sorry that it took so long for me to change
    I'm ready to try and never become that way again
    'Cause who I am hates who I've been
    Who I am hates who I've been
    Decomposing Composers
    Monty Python
    2:49
    They're decomposing composers
    There's less of them every year
    You can say what you like to Debussy
    But there's not much of him left to hear
    My Book
    The Beautiful South
    2:53
    This is my life and this is how it reads
    For every chapter, a thousand memories
    A murder, a mystery where everybody bleeds
    A fantasy, a thriller with romance and disease
    What if I Told you
    Jason Walker
    4:11
    What if I told you
    Who I really was
    What if I let you in on my charade?
    What if I told you
    What was really going on
    No more masks and no more parts to play
    Shake it Out
    Florence and the Machine
    4:22
    'Cause I am done with my graceless heart
    So tonight I'm gonna cut it out and then restart
    'Cause I like to keep my issues drawn
    It's always darkest before the dawn
    Dreams to Dream
    Linda Ronstadt
    4:41
    Dreams to dream
    In the dark of the night
    When the world goes wrong
    I can still make it right
    Rainbow
    Kesha
    3:37
    I'd forgot how to daydream
    So consumed with the wrong things
    But in the dark, I realized this life is short
    And deep down, I'm still a child
    Playful eyes, wide and wild
    I can't lose hope, what's left of my heart's still made of gold
    Pierrot
    Ashe
    4:54
    It's okay, It's alright
    It doesn't hurt, I do it all the time
    You should laugh, I want you to
    This is what I do
    Zombie Bastards
    Weezer
    4:15
    I'm just tryin' to live
    And get my kicks
    And you gotta be human first
    That's right music saved my life
    Wild eyes we don't have much time
    When I was a Kid
    Shane Koyczan
    9:30
    And I'll never get to meet the man inside me
    If I can't stand still long enough to be there
    I'll never make it anywhere if I keep running away
    I'll never know myself if all I ever do is play nikki-nikki-nine doors
    Don't wanna be a man
    Master Pretender
    First Aid Kit
    3:47
    I always believed that I was free
    That I had some sense of integrity
    That would rise above whatever tried to change me
    But honey now I won't wait
    For something to bring me around and smile
    The Walker
    Fitz And The Tantrums
    3:52
    Can't keep up with my rhythm
    Though they keep trying
    Too quick for the lines they throw
    I walk to the sound of my own drum
    It goes, they go, we go
    If This Plane Goes Down
    Tim Minchin
    5:13
    If this plane goes down
    I hope that I can get people laughing
    Will I have the balls to tool around
    If this plane goes down?
    Times Are Hard For Dreamers
    Audrey Brisson
    3:12
    And I can see what each of them has lost of locked inside
    And suddenly I hold the key
    I turn the lock and disappear
    And all it takes is one more step and then I'm hеre
    Code by Yuff
    teamfun: (Default)
    2018-10-05 01:25 am

    eway info


    LOUIS
    "He walks into a room and it's like: 'Look at me! Watch me perform!' It's so stupid. But then I realised, under all that he really cares about people, and he doesn't just feel it, he says it. He'll tell you every goddamn day how much you mean to him. Shit, he'll probably sing about it."
    THE WALKING DEAD

    PLAYER
    NAME: TF
    JOURNAL: [personal profile] teeff
    PLURK: [plurk.com profile] teeff
    TIMEZONE: GMT
    GAME SPECIFICS

    [community profile] entrancewayAPPWORLD STATEMIRROR
    ♪ Forgotten words: None!
    ♪ Deaths: Outriders(1)
    ♪ Inventory:
  • Chairles
  • Knife - good for stabbing and whittlin'
  • Deck of cards - dirty and scuffed
  • Badass trenchcoat - somehow holds all this
  • One (1) freebie vendor voucher Exchanged
  • A wooden heart-shaped cutout with the 'C+L' carved into it. Currently on the music room piano.
  • Magic chalk that brings life to whatever it draws. Louis draws dicks mostly

  • PERSONALITY
    Louis is generally a very friendly, easy-going kid. He's very welcoming to strangers, and will happily talk to and help anyone - an unusual trait, eight years into the apocalypse where letting your guard down around the wrong person can make you wind up dead. Louis doesn't care, though, seeing no need to be a dick right off the bat- wanting to be a GOOD person. He acts as the emotional caretaker of his group. He's highly empathetic, and can usually tell when something is upsetting someone else. He's quick to relieve any group tension with a joke (sometimes at his own expense) or a game, bringing them together again and soothing any ruffled feathers.

    Louis lives for the moment, holding it as his unshakeable modus operandi- any of them could die at any moment. None of them knew they would live to see tomorrow, so there was no point in stressing about the future. Instead, he chooses to live for the moment, grabbing whatever opportunities that come his way with both hands. This riles up the rest of his group, who see him as a slacker who has no long-term plans which could help the group as a whole - something he generally sloughs off as them being "boring".

    Things can get to him though, he's only human. If a loss or an upset hits him hard enough, he can be quick to anger. He tends to say whatever's on his mind at the time, and when he's upset, those words can often hurt those he aims them at. He usually regrets it pretty damn quickly, though building the courage up to apologise takes him a little longer- usually content to avoid the subject that upsets him entirely if he can manage it. He has a LOT of self-worth issues, stemming from when he orchestrated his parents' divorce. He hates himself for what he did, and does his damndest to be a better person than he used to be. Unfortunately, he often fails to see any worth others might see in him.

    On first glance, it's easy to dismiss Louis as a joking idiot. A joker he is, but an idiot he certainly is not. It's a front he's put up to make people more at ease around him- which unfortunately means no one ever takes him seriously. He loves music, and can play the piano very well- up to and including composing his own songs on it. He chooses not to crow about these things, instead boasting about his walker-attacking skills or something about as innocuous as card game- always looking to lighten the mood. As of the final episode, he's more together now. He's still a jokester, still looks out for others and their emotional wellbeing. He's been through the ringer, though- killed his first person- and is VERY aware that Tenn was killed in order to save him. He's got a little tougher skin these days, and is more willing to pull his weight for the rest of the community- finally understanding you have to do hard things to keep your loved ones safe. The funny guy he might still be, but he sure grew up.

    ABILITIES
    Louis is a normal teenage human with no special abilities. He's a very good melee fighter and is skilled in making survival traps but that's it.

    As with everyone in The Walking Dead universe, he's infected with the pathogen that makes people reanimate if they die without their brain being destroyed. Don't let him die, he'll come back and eat you.
    INFORMATION
    CANONPOINT: End of S4E2 "Suffer the Children" End of S4E4 "Take us Back"
    AGE: 17
    SPECIES: Human
    HEIGHT: 5'8"
    NOTABLE FEATURES: Freckles for days, missing upper molar tooth on the left, bullet wound scar on his upper left arm
    HAIR: Dark brown, dreadlocks
    EYES: Brown
    VOICE: HERE
    RESIDENCE: 7th Floor - Room 5

    PERMISSIONS
    BACKTAGGING: Y
    4TH-WALLING: Talk to me first!
    THREADJACKING: Y
    MIND READING: Y
    FIGHTING: Y
    ROMANCE: N - He's a natural flirt but he's pretty damn besotted with Clem - one sided crushes are fine but he won't recpirocate.
    INJURY: Y
    KILLING: Contact me first!

    teamfun: (Default)
    2018-10-05 01:22 am

    EWAY ACTIVITY

    Feburary 2019
    December 2018
    October 2018
    Code by Yuff